Benedikt Salzbrunn, MSc
Lehrgangsleiter User Experience Management
Senior Lecturer/Researcher
Persönliche Daten und Ausbildung
- seit September 2008 beschäftigt an der FH Technikum Wien
- Diplomarbeit zum Thema Software-Usability: “Gemeinsamkeiten und Unterschiede von Usability-Tests verschiedener Softwaretypen in unterschiedlichen Projektphasen“
- Master Studium Informationsmanagement und Computersicherheit an der FH Technikum Wien
- Bachelor Studium Informatik an der FH Technikum Wien
- GRG I Stubenbastei, 1010 Wien
- geboren 1984 in Wien
Tätigkeitsbereiche an der FH Technikum Wien
- Leiter Stadt Wien Kompetenzteam Usability von IT
- Lehrgangsleitung User Experience Management
- Mitbegründer und Leiter des Usability Labors an der FH Technikum Wien
- Software Usability und Webmarketing Analyse mittels Eyetracking, Einsatz der im Usability Labor befindlichen Remote- und Head-mounted Eyetracking-Systeme
- Lektor in allen informatiknahen Bachelor- und Masterstudiengängen
- Koordinator der Usability-Lehrveranstaltungen des Instituts für Informatik
Schwerpunkte der Lehre
- Soft- und Hardware Usability
- User Experience und Interaction Design
- Human Computer Interaction
- Eyetracking
Publikationen
rapid UX-score: Modulare und Adaptive Messung von User Experience
rapid UX-score: Modulare und Adaptive Messung von User Experience
Empfehlungen für die Gestaltung von Human Machine Interfaces zur Wildtiererkennung während der Frühjahrsmahd
Intelligent Film Assistant for Personalized Video Creation on Mobile Devices
Optimizing Higher Education for the Professional Student – The Example of Computer Science Education at the University of Applied Sciences Technikum Wien
Mobile learning in tradtional face to face courses in computer science education
User Experience and Usability Engineering Education in Computer Science
The Challenge of Educating UX Professionals - How To Tailor to Corporate Needs
Software Usability for Programmers - Lessons Learned from one Decade of Teaching
Usability - Software companies still need to learn how to satisfy their users
Persona Characteristics - To What Extent are Templates suitable for Students
User Experience Database: Student-Generated Content in Higher Education
Mobile learning apps and educational web-platforms for organizational aspects of teaching
Early Software Prototyping for Usability Tests using low cost tools for teaching purposes
The QUADRO Project - Integration E-Learning Elements with Social Networks to Simplify the Daily Life of IT-Students
Kollaboratives Forschen und Lernen mit dem Web 2.0 zur Senkung der Dropout-Rate
Critical Usability-Evaluation of mobile device applications for m-learning purposes
Empfehlungen für die Gestaltung von Human Machine Interfaces zur Wildtiererkennung während der Frühjahrsmahd
Intelligent Film Assistant for Personalized Video Creation on Mobile Devices
Vortrag zum Thema User Centered Design
Optimizing Higher Education for the Professional Student – The Example of Computer Science Education at the University of Applied Sciences Technikum Wien
Mobile learning in tradtional face to face courses in computer science education
User Experience and Usability Engineering Education in Computer Science
UX Professionals - skills, expertise and experience
The Challenge of Educating UX Professionals - How To Tailor to Corporate Needs
Software Usability for Programmers - Lessons Learned from one Decade of Teaching
How User Centred Design Motivates Female Computer Science Students
The Challenge of Educating UX Professionals – How to tailor to Corporate Needs
Persona Characteristics – To What Extent Are Templates Suitable For Students
Persona Characteristics - To What Extent are Templates suitable for Students
Usability - Software companies still need to learn how to satisfy their users
Usability-Didaktik, wie kann der Fokus auf Usability bei der Softwareentwicklung erfolgreich unterrichtet werden?
User Experience Database: Student-Generated Content in Higher Education
Evaluation of the Usability of M-Learning Applications by Means of Mobile Gaze-tracking.
Optimizing higher education for the professional student. The example of Computer Science education at the University of Applied Sciences Technikum Wien
Kollaboratives Forschen und Lernen mit dem Web 2.0 zur Senkung der Dropout-Rate